AI Insights · Timothy · October 2021
Top 5 City Building Games on iOS in Africa Q3 2021
Explore the performance of the top 5 city building games on iOS in Africa during Q3 2021, featuring trends in downloads, revenue, and active users.
During the third quarter of 2021, the top city building games on iOS in Africa showcased varied performance metrics in terms of downloads, revenue, and active users. Here's a closer look at how each game fared:
SimCity BuildIt from Electronic Arts saw a steady increase in weekly revenue, peaking at approximately $2.2K in mid-September. Weekly downloads fluctuated, with a notable high of 1.6K in early July and mid-September. Active users showed a general decline from 8.4K at the start of the quarter to about 6.1K by the end.
The Tribez: Build a Village by Game Insight experienced a gradual increase in weekly revenue, reaching around $345 by the end of September. However, weekly downloads remained low, with a peak of just 14 downloads in late August. Active users also declined, from 336 in late June to 200 by the end of September.
The Simpsons™: Tapped Out, another title from Electronic Arts, saw its weekly revenue peak at $248 in early September. Downloads hit a high of 208 in the same period. Active users remained relatively stable, starting at 336 and ending at 355 by the end of the quarter.
Paradise Island 2: Resort Sim by Game Insight had modest weekly revenue, peaking at $374 in late July. Downloads were generally low, with a peak of 14 in late August. There were no active user metrics provided for this game.
Megapolis: City Building Sim from Social Quantum showcased consistent weekly revenue, peaking at $194 in early July. Weekly downloads varied, with a high of 135 in mid-September. Active users increased over the quarter, from 137 in late June to 172 by the end of September.
The data presented here is sourced from Sensor Tower, where more detailed insights can be found.